技术文档-使用可视化的开发者请忽略此文档服务端TS APIActor复制链接Actor 类名:Actor 方法: set_ground_z(相对高度:number):void set_position(位置:Class:Point):void set_facing(朝向:number):void destroy(强制:boolean):void set_asset(资源:UnionType):void set_owner(玩家:Class:Player):void set_shadow(是否显示影子:boolean):void set_scale(缩放:number):void play():void stop():void pause():void resume():void set_volume(音量:number):void set_launch_ground_z(z:number):void set_launch_scene_point(坐标:Class:Point):void set_launch_site(单位:Class:Unit,绑点:string):void set_text(文字:string):void set_scale_xyz(X轴缩放:number,Y轴缩放:number,Z轴缩放:number):void 属性: cache (Class:_OBJ__actor_Actor) 相关页面: 面向对象: 表现